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    Practial and theoretical approaches to general nutrition with emphasis on aquaculture nutrition
    Aquatic production and food-web efficiency. Theory and practice around a mesocosm experiment
    Marine Bioacoustics: Anatomy and Physiology (Form and Function in Aquatic Bioacoustics)
    The challenge of pelagic feeding: from prey detection to secondary production in contrasting pelagic food webs
    The challenge of pelagic feeding: from prey detection to secondary production – The challenge of measuring: from bottles to open ocean
    Marine Ecotoxicology - From Gene to Ocean
    Biodiversity of northeast Atlantic macroalgae
    Recent developments in molecular systematics
    Application of microsatellite techniques in marine systems
    Marine microbial ecology in the Arctic: theory, facts and modelling
    Research Training of Aquatic Animals
    Advanced Courses - more information
    Comparative Immunology with focus on early vertebrates and with emphasis on marine species.
    Nursery ground ecology: methods of study and analysis
    Climate impacts on the Baltic Sea – from science to policy
    Phosphorous cycling in the aquatic environment
    Game Theory and Fisheries
    Towards ecosystem oceanography: Identification and modelling of marine ecosystem controls
    Marine spatial mapping and planning in the Baltic Sea
    Structured marine populations: ecology, genetics, oceanography and statistical modelling - the Skagerrak cod as a case study
    Coastal and estuarine morphodynamics
    Bridging molecular approaches and field research for nutrition and growth assessment in marine organisms
    Foraminifera - biodiversity and ecology
    Economics of Fisheries Management and Fish Markets
    Modeling marine populations from physics to evolution
    DELTA (DEscription Language for TAxonomy) - state of the art tool in taxonomical work
    Introduction to model-oriented design of experiments for marine sciences


Advanced courses

Game Theory and Fisheries

August 20 - 24, 2007.
Faculty of Agriculture and Forestry, University of Helsinki, Finland.
Coordinated by Marko Lindroos.


This course has already taken place.

Reading list:
A preliminary reading list for the course is now available.

Time Schedule

Course objective and content:
The aim of the course is to explore the advances and recent methods of game theory applied to economics of fisheries management. During the course students learn the basics of
cooperative and non-cooperative game theory and how these can be applied to fisheries problems. We do not expect the students to have any basic knowledge of game theory, yet some knowledge of it would be beneficial. The course is mainly targeted to PhD students in fisheries economics, but is open to PhD students and post docs from other disciplines as well.

The course includes 30 hours of lectures during one week, Monday 20 to Friday 24, August 2007. Credits are 5 ECTS for an approved participation of the course. In addition to attending the lectures the course will include exercises and a joint report among 1-3 participants on a relevant game-theoretical topic of their choice of interest.

The course is divided in three parts: I Theory, II Applications, III Practice.

I Theory
The course begins by exploring the essence of game theory and why and how it should be applied to fisheries and fisheries economics. This introduction lecture is followed by the basics of non-cooperative games and cooperative games. The content of the theory lectures is application oriented and we go through already here a number of simple applications to fisheries problems. The final lecture concerns the important topic of dynamic/differential games.

II Applications
The aim of this part is to give an overview of the existing applications. A further aim is that after the course the students would be able to independently apply the methods to the problems of their interest. We begin by a historical lecture describing the development of non-cooperative and cooperative game applications and the important recent developments where these approaches have been combined. We then proceed to detailed analysis of benefit sharing and the partition function game approach. These two approaches have been recently among the most discussed topics in environmental and resource economics in general.

III Practice
Finally, we provide the students with some basic knowledge of numerical game-theoretical modeling by using the Matlab software. The aim here is simply to introduce bioeconomic and game-theoretic modeling by applying Matlab’s computer language.

a) Total 27 hours of lectures
b) 8 hours of team excersises during the course
c) a report (journal manuscript) after the course including 1-3 students and 1-2 supervisors

Last updated: efp 03.09.07

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